News from the lab

Categories:Lab

The guys in white coats in the Twnkls Lab haven’t been sitting still either. Aside from our own developments (more on that in a future newsletter), we’ve also been working with our partners to put some of their innovations to the test. First of all, we’re proud to have been selected by Autodesk, as one [...]

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Demo for Red Bull packaging

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We wanted to test out some new techniques, so we made a demo app for a fictitious client. In the app there are two main functionalities: in the first party you can take an augmented reality picture with a friend, together with your favorite sports hero in the second part you look at a product [...]

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Simple image based lighting for AR

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In this experiment we looked at how we could make the 3D augmentations look more realistic. In many AR applications it is very easy to tell the real world and the virtual addons apart. The virtual objects are often much sharper, brighter and more colorful than the real world, and in almost all work that [...]

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SLAM for outdoor AR?

Categories:Lab

When someone says “Reality”, what do you think of? Many people will think of some scene in nature, or standing on the street in their hometown, looking around. Or looking around where they are, making a wide gesture, saying “this, this is reality!”. twnkls | augmented realityMore Posts – Website

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Trying out PTAM

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As mentioned in the post about Augmend Reality at different scales, PTAM is a tracking-system that can be used in small indoor environments. The acronym stands for Parallel Tracking and Mapping: what this means is that the system tracks the location of the camera in real-time, based on the model that it is creating about [...]

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Augmented Reality at different scales

Categories:Lab

It can be argued that, technically speaking, the most important/distinguishing part of an AR application is its tracking method: in order to add to reality, the system must know enough about this reality to at least position the 2D or 3D objects in their correct place in the view. twnkls | augmented realityMore Posts – [...]

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Real-time projection mapping

Eindelijk! Onze eerste blog-post uit het Lab! Bij twnkls hebben we wat experimenten gedaan om tot nieuwe manieren van Projection Mapping te komen. Het doel hierbij is om opstellingen te kunnen maken waarbij de beamers veel vrijer geplaatst kunnen worden ten opzichte van het ruimtelijke object. Want wanneer het systeem zo flexibel is dan kan [...]

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